Off-List: Tron
The third
off-List movie of 1982 is “Tron”. “Tron” is one of my son’s favorite movies, both
the original and the sequel, and he has watched it countless times. Thus, he
was invited for last night's rewatch, or was it him inviting me? hmmm…
Kevin Flynn
(Jeff Bridges), usually known just as Flynn, is a programmer who got expelled
from the Encom corporation and now runs a gaming arcade. He is keen to access
the Encom computers to find evidence that the CEO Ed Dillinger (David Warner)
stole his software (some games) and used it to power his career. Flynn is visited
by his friends and current Encom employees Lora Baines (Cindy Morgan) and Alan
Bradley (Bruce Boxleitner) who warns Flynn that Ed is on to him, and that
people are getting locked out of the system. They agree to let Flynn into the building
so he can gain access.
It turns
out that the Encom computer system has been taken over by a program called the
Master Control Program (MCP). It has even locked out Ed and is now bent on world
domination. When Flynn tries to access the system, MCP retaliates by using an
experimental laser to dissolve and digitize Flynn and he thus becomes another
program inside the strange computer world.
This is a
really weird world built on vector graphics where programs are personified through
avatars. Blue ones are free, red ones are controlled by the MCP. Flynn is the
only “user” on the system and meet with Tron and Yori, avatars of Alan and
Lora. Together they venture on an odyssey through the grid to fight the MCP.
The basic
story of “Tron” is fairly simple. It is essentially “Star Wars” inside a
computer world. Or “The Lord of the Rings” (The lord of the disks?). That story
is classic and not super interesting. What is interesting is the world building
going on here. In my youth cyberpunk was a big thing (not certain if it still
is) where the idea was that inside the computer network, you can be an avatar
venturing around to meet and fight programs personified as other avatars. “Neuromancer”
comes to mind as a classic book in this genre. This entire concept comes from “Tron”.
In this sort of world, you are not planting code or searching libraries, you
are analoging it and fire guns and drive imaginary bikes. Today reality has sort
of caught up and you can play games in virtual worlds and with a VR headset,
pretty much get the “Tron” experience, but it is still different because the “Tron”
world is not a program, it is more like a network operative system hosting
programs. “Tron” is the internet before that was even a word. This is where it
slowly dawns on you how far ahead of the time “Tron” was.
It is easy
to forget though. As a twenty first century viewer, the visuals are clunky and
primitive. Everything consists of straight lines and simple graphics. The
avatars are filmed in black and white and then (hand) colored. The result is…
weird. But then, again, go back to 1982 and we are ages before CGI. There was
never any movie before “Tron” that used computer generated images to even close
to the extent it was used in this movie. This is an age where the household
computers would have been an Apple II or, if you were really ahead of the
curve, the newly released Commodore 64. What “Tron” did, stretched processing
capacity to the extreme and according to “Tron” lore set limitation on the
actual design. To complicated designs simply could not render.
These two
elements, the conceptualization of cyberspace and the pioneering work in CGI are
the cornerstone contributions of “Tron” and reason enough to watch it. It does
help that it also has that classic eighties vibe that feels so familiar for
fans of eighties movies (like me). The optimism, the endless possibilities, the
jargon. In many ways, this picks up on so many eighties themes that it is
absolutely worth watching, also beyond the special contributions. Of course,
there is no harm in having Jeff Bridges being the lead, he rarely does a poor
job, and he does bring charm and humanity to something which could easily
become too flat and mechanical.
“Tron” is a
nostalgic trip back to the eighties, pleasant and easy, but also super
important for its contribution to popular culture and CGI. That is really
enough to recommend it. Lots of recommendations from my son too.
If you are
in the wind industry MCP means something entirely different…
I loved Tron as a kid. It hasn't aged as well as I would have liked it to, but it's a very nostalgic film for me in many ways, and I agree with you on influence. That alone makes it worth a watch.
ReplyDeleteIt is a testament to the technological development since then that it looks as dated as it does. There was a fascination back then with the world inside computers, which has largely faded. I remember when I got access to the he internet in 1992, the fascination if accessing FTP servers, how this was a new mysterious world. Now it feels trivial and so does the world of Tron.
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